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- on exitFrame
- set LastTick to the ticks
- set OriginalTick to the ticks
- repeat while (the ticks - OriginalTick) < 12
- set y to 19 * (the ticks - LastTick)
- set LastTick to the ticks
- set the locV of sprite 7 to the locV of sprite 7 + y
- updateStage()
- end repeat
- puppetSprite(7, 0)
- go(the frame + 1)
- end
-